Company: Blackdrop Interactive
Our Tasks: Sound design, Wwise, Music
Goal: To give a cohesive whole regarding the sound department to the world Simon Jakobsson and Blackdrop Interactive has created. At first glance you might think the game is from the medieval age with its nordic mythology creatures and setting but you soon find out its actually far into the future past the glory days of civilization.
With that in mind, we wanted to embrace the fact that technology was once well developed in the sfx and music by not shunning more futuristic elements in the sfx or music.
Civilization has ended, and creatures older than man are slowly taking back the lands which once belonged to them.
Follow Mud as she ventures further into the decaying lands and ruins of an overgrown Scandinavia, where civilization ended in mysterious circumstances centuries ago.